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|---|---|---|---|
| 1 | #pragma once | ||
| 2 | /* | ||
| 3 | * This file is part of the Falcon Player (FPP) and is Copyright (C) | ||
| 4 | * 2013-2022 by the Falcon Player Developers. | ||
| 5 | * | ||
| 6 | * The Falcon Player (FPP) is free software, and is covered under | ||
| 7 | * multiple Open Source licenses. Please see the included 'LICENSES' | ||
| 8 | * file for descriptions of what files are covered by each license. | ||
| 9 | * | ||
| 10 | * This source file is covered under the LGPL v2.1 as described in the | ||
| 11 | * included LICENSE.LGPL file. | ||
| 12 | */ | ||
| 13 | |||
| 14 | #include <atomic> | ||
| 15 | #include "fpp-json-fwd.h" | ||
| 16 | #include <condition_variable> | ||
| 17 | #include <list> | ||
| 18 | #include <mutex> | ||
| 19 | #include <thread> | ||
| 20 | |||
| 21 | #include "../config.h" | ||
| 22 | |||
| 23 | typedef enum { | ||
| 24 | IT_Random = -2, | ||
| 25 | IT_Default = -1, | ||
| 26 | IT_Normal = 0, | ||
| 27 | IT_SlideUp, // Slide up from the bottom to the top | ||
| 28 | IT_SlideDown, // Slide down from the top to the bottom | ||
| 29 | IT_SlideLeft, // Slide in from the right to the left | ||
| 30 | IT_SlideRight, // Slide in from the left to the right | ||
| 31 | IT_WipeUp, // Draw new over old by row starting from the bottom | ||
| 32 | IT_WipeDown, // Draw new over old by row starting from the top | ||
| 33 | IT_WipeLeft, // Draw new over old by column starting from the left | ||
| 34 | IT_WipeRight, // Draw new over old by column starting from the right | ||
| 35 | IT_WipeToHCenter, // Wipe down/up to center | ||
| 36 | IT_WipeFromHCenter, // Wipe up/down from center | ||
| 37 | IT_HorzBlindsOpen, // Horizontal blinds opening \__Very little difference in these two | ||
| 38 | IT_HorzBlindsClose, // Horizontal blinds closing / | ||
| 39 | IT_Mosaic, // Fill in small random squares until totally done | ||
| 40 | IT_MAX, // PLACEHOLDER - ALL ITEMS ABOVE THIS LINE ARE ENABLED, BELOW ARE DISABLED | ||
| 41 | IT_Wipe45, // Wipe at 45 degree angle to upper right corner | ||
| 42 | IT_Wipe135, // Wipe at 135 degree angle to bottom right corner | ||
| 43 | IT_Wipe225, // Wipe at 225 degree angle to bottom left corner | ||
| 44 | IT_Wipe315, // Wipe at 315 degree angle to top left corner | ||
| 45 | IT_WipeToVCenter, // Wipe from left/right to vert line going down center | ||
| 46 | IT_WipeFromVCenter, // Wipe to left/right from vert line going down center | ||
| 47 | IT_WipeInRect, // Wipe from outside corners inward in rect shape | ||
| 48 | IT_WipeOutRect, // Wipe to outside corners outward in rect shape | ||
| 49 | IT_WipeInCorners, // Wipe 4 rectangles from corners growing inward (4 growing rectangles in corners, shrinking + sign) | ||
| 50 | IT_WipeOutCorners, // Wipe 4 rectangles from center shrinking outward (creates a growing + sign in middle of screen) | ||
| 51 | IT_WipeCW, // CW wipe from 0 degrees top dead center | ||
| 52 | IT_WipeCCW, // CCW wipe from 0 degrees top dead center | ||
| 53 | IT_WipeQuadCW, // Quad CW wipe from 0 degrees top dead center | ||
| 54 | IT_WipeQuadCCW, // Quad CCW wipe from 0 degrees top dead center | ||
| 55 | IT_WipeOctoCW, // Octo CW wipe from 0 degrees top dead center | ||
| 56 | IT_WipeOctoCCW, // Octo CCW wipe from 0 degrees top dead center | ||
| 57 | IT_VertBlindsOpen, // Vertical blinds (8 bands?) | ||
| 58 | IT_VertBlindsClose, // Vertical blinds (8 bands?) | ||
| 59 | IT_Fade, // Fade from one image to the other (copy original and slowly fade each pixel) | ||
| 60 | IT_END | ||
| 61 | } ImageTransitionType; | ||
| 62 | |||
| 63 | class FrameBuffer { | ||
| 64 | protected: | ||
| 65 | FrameBuffer(); | ||
| 66 | |||
| 67 | public: | ||
| 68 | static FrameBuffer* createFrameBuffer(const Json::Value& config); | ||
| 69 | |||
| 70 | virtual ~FrameBuffer(); | ||
| 71 | |||
| 72 | virtual int InitializeFrameBuffer() = 0; | ||
| 73 | virtual void DestroyFrameBuffer(); | ||
| 74 | void ClipToPage(); | ||
| 75 | virtual void SyncLoop() = 0; | ||
| 76 | virtual void SyncDisplay(bool pageChanged = false) = 0; | ||
| 77 | virtual void FBCopyData(const uint8_t* buffer, int draw = 0); | ||
| 78 | |||
| 79 | 48 | virtual void EnableDisplay() {} | |
| 80 | ✗ | virtual void DisableDisplay() {} | |
| 81 | |||
| 82 | // Variable-refresh support (KMS/DPI only). A frame buffer that manages its | ||
| 83 | // own display timing can change the output refresh rate at runtime by | ||
| 84 | // adjusting the vertical blanking while keeping the pixel clock and | ||
| 85 | // resolution fixed. The base class does not support this. | ||
| 86 | ✗ | virtual bool SupportsVariableRefresh() { return false; } | |
| 87 | // Highest refresh rate (fps) achievable at the current resolution, or 0 when | ||
| 88 | // variable refresh is not supported. | ||
| 89 | ✗ | virtual int GetMaxRefreshRate() { return 0; } | |
| 90 | // Set the output refresh rate (fps). Returns true when applied (or already | ||
| 91 | // at that rate); a no-op returning false when unsupported. | ||
| 92 | ✗ | virtual bool SetRefreshRate(int fps) { return false; } | |
| 93 | // Block until the page returned by Page() is no longer being scanned out, | ||
| 94 | // i.e. the previous SyncDisplay() flip has retired. Lets a caller that | ||
| 95 | // prepares frames elsewhere copy into the free page without tearing. The | ||
| 96 | // base class has no flip tracking, so this is a no-op. | ||
| 97 | ✗ | virtual void WaitForPageFree() {} | |
| 98 | |||
| 99 | void FBStartDraw(ImageTransitionType transitionType = IT_Default); | ||
| 100 | |||
| 101 | virtual void Dump(void); | ||
| 102 | void DrawLoop(void); | ||
| 103 | |||
| 104 | 39 | int Width() { return m_width; } | |
| 105 | 13 | int Height() { return m_height; } | |
| 106 |
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818 | int Page(bool producer = false) { return producer ? m_pPage : m_cPage; } |
| 107 | 117 | int PageCount() { return m_pages; } | |
| 108 | 39 | int PageSize() { return m_pageSize; } | |
| 109 | 844 | int RowStride() { return m_rowStride; } | |
| 110 | 831 | int RowPadding() { return m_rowPadding; } | |
| 111 | uint8_t* BufferPage(int page = 0); | ||
| 112 | int BitsPerPixel() { return m_bpp; } | ||
| 113 | 1032126 | int BytesPerPixel() { return m_bpp / 8; } | |
| 114 | bool IsDirty(int page) { return (m_dirtyPages[page] == 1); } | ||
| 115 | void SetDirty(int page, uint8_t dirty = 1) { m_dirtyPages[page] = dirty; } | ||
| 116 | |||
| 117 | void ClearAllPages(); | ||
| 118 | void Clear(); | ||
| 119 | |||
| 120 | void NextPage(bool producer = false); | ||
| 121 | |||
| 122 | protected: | ||
| 123 | // Stops and joins the draw/sync loop thread. MUST be the first statement of | ||
| 124 | // every subclass destructor: the loop calls virtuals (SyncDisplay()) and | ||
| 125 | // writes into buffers the subclass destructor tears down, so it has to be | ||
| 126 | // dead before any derived state goes away. ~FrameBuffer() runs last, so | ||
| 127 | // joining only there leaves the thread running across the whole derived | ||
| 128 | // teardown. Idempotent - safe to call again from ~FrameBuffer(). | ||
| 129 | void StopDrawLoop(void); | ||
| 130 | |||
| 131 | int FBInit(const Json::Value& config); | ||
| 132 | void FBDrawNormal(void); | ||
| 133 | void FBDrawSlideUp(void); | ||
| 134 | void FBDrawSlideDown(void); | ||
| 135 | void FBDrawSlideLeft(void); | ||
| 136 | void FBDrawSlideRight(void); | ||
| 137 | void FBDrawWipeUp(void); | ||
| 138 | void FBDrawWipeDown(void); | ||
| 139 | void FBDrawWipeLeft(void); | ||
| 140 | void FBDrawWipeRight(void); | ||
| 141 | void FBDrawWipeToHCenter(void); | ||
| 142 | void FBDrawWipeFromHCenter(void); | ||
| 143 | void FBDrawHorzBlindsOpen(void); | ||
| 144 | void FBDrawHorzBlindsClose(void); | ||
| 145 | void FBDrawMosaic(void); | ||
| 146 | |||
| 147 | // Helpers | ||
| 148 | void DrawSquare(int dx, int dy, int w, int h, int sx = -1, int sy = -1); | ||
| 149 | void CopyRows(int y, int rows); | ||
| 150 | |||
| 151 | std::string m_name; | ||
| 152 | std::string m_device; | ||
| 153 | int m_fbFd = -1; | ||
| 154 | int m_xOffset = -1; | ||
| 155 | int m_yOffset = -1; | ||
| 156 | int m_width = 0; | ||
| 157 | int m_height = 0; | ||
| 158 | int m_bpp = -1; | ||
| 159 | bool m_variableRefresh = false; | ||
| 160 | uint8_t* m_buffer = nullptr; | ||
| 161 | uint8_t* m_outputBuffer = nullptr; | ||
| 162 | // FBCopyData() writes the next image here, under m_stagingLock, and | ||
| 163 | // DrawLoop() copies it to m_outputBuffer before drawing: a transition | ||
| 164 | // reads m_outputBuffer for most of a second, and the next image must not | ||
| 165 | // be written into it meanwhile. m_bufferLock can't guard that, since a | ||
| 166 | // transition holds it throughout and the output thread can't wait. | ||
| 167 | uint8_t* m_stagingBuffer = nullptr; | ||
| 168 | std::mutex m_stagingLock; | ||
| 169 | // m_pages must always be in [1, MAX_PAGES] and m_cPage/m_pPage must always | ||
| 170 | // be valid indices into m_pageBuffers, i.e. < m_pages. Everything that | ||
| 171 | // dereferences a page goes through m_pageBuffers[m_cPage], so a page index | ||
| 172 | // pointing past what InitializeFrameBuffer() actually assigned reads a null | ||
| 173 | // pointer and faults on the first write. | ||
| 174 | static constexpr int MAX_PAGES = 3; | ||
| 175 | uint8_t* m_pageBuffers[MAX_PAGES] = { nullptr, nullptr, nullptr }; | ||
| 176 | int m_pageSize = 0; | ||
| 177 | |||
| 178 | int m_pixelSize = 0; | ||
| 179 | int m_pixelsWide = 0; | ||
| 180 | int m_pixelsHigh = 0; | ||
| 181 | |||
| 182 | // The part of the m_pixelsWide x m_pixelsHigh source image that fits in a | ||
| 183 | // page once scaled by m_pixelSize. The copy loops write only this much and | ||
| 184 | // still step through the source at m_pixelsWide per row. A model larger | ||
| 185 | // than the device it lands on - a 1920x1080 model on a framebuffer that is | ||
| 186 | // only 768 rows tall - otherwise wrote past the end of the page mapping, or | ||
| 187 | // past m_outputBuffer, which is malloc(m_pageSize). Set by ClipToPage(). | ||
| 188 | int m_drawCols = 0; | ||
| 189 | int m_drawRows = 0; | ||
| 190 | std::string m_clipWarning; | ||
| 191 | |||
| 192 | ImageTransitionType m_transitionType = IT_Normal; | ||
| 193 | std::atomic<ImageTransitionType> m_nextTransitionType{ IT_Normal }; | ||
| 194 | int m_transitionTime = 800; | ||
| 195 | |||
| 196 | unsigned int m_typeSeed; | ||
| 197 | |||
| 198 | volatile bool m_runLoop = false; | ||
| 199 | // Set by FBCopyData() when a new image is in m_outputBuffer; taken by | ||
| 200 | // DrawLoop() before it draws, so one that arrives mid-draw is drawn next. | ||
| 201 | std::atomic<bool> m_imageReady{ false }; | ||
| 202 | bool m_displayEnabledOnce = false; // Track if EnableDisplay() has been called | ||
| 203 | |||
| 204 | std::thread* m_drawThread = nullptr; | ||
| 205 | bool m_autoSync = false; | ||
| 206 | volatile uint8_t* m_dirtyPages = nullptr; | ||
| 207 | |||
| 208 | std::mutex m_bufferLock; | ||
| 209 | std::mutex m_drawLock; | ||
| 210 | |||
| 211 | std::condition_variable m_drawSignal; | ||
| 212 | |||
| 213 | int m_cPage = 0; | ||
| 214 | int m_pPage = 0; | ||
| 215 | int m_pages = 2; | ||
| 216 | int m_bufferSize = 0; | ||
| 217 | int m_rowStride = 0; | ||
| 218 | int m_rowPadding = 0; | ||
| 219 | }; | ||
| 220 |